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Conferences Proceedings and Materials


Year Proceedings

Volume 8264 2014

Frontiers in Gaming Simulation

44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers. Editors: Sebastiaan A. Meijer, Riitta Smeds

ISBN: 978-3-319-04953-3 (Print) 978-3-319-04954-0 (Online)

2012 To be published
2011 Bielecki, W., Gandziarowka-Ziolecka, J., Pikos, A., Wardaszko, M. (eds.) (2012). Bonds & Bridges. Facing the challenges of the globalizing world with the use of simulation and gaming. Warsaw: Poltext / Kozminski University. ISBN 978-83-7561-212-7.
2010 To be published
2009 CD-ROM: Learn to Game, Game to Learn; the 40th Conference ISAGA 2009; Society of Simulation and Gaming of Singapore, 2009; ISBN 978-981-08-3769-3.
2008 Bagdonas, E., & Patasiene, I. (eds.), (2009). Games: virtual worlds and reality; selected papers of ISAGA 2008. Technologia, Kaunas, Lithuania. ISBN 978-9955-25-682-3.
CD-ROM: Games: Virtual Worlds and Reality; The 39th Conference ISAGA 2008.
2007 Mayer, I, & Mastik, H. (eds.), (2008). Organizing and Learning through Gaming and Simulation; Proceedings of ISAGA 2007, Eburon, Delft. ISBN 978-90- 5972- 2316.
CD-ROM: Organizing and Learning through Gaming and Simulation; Proceedings of the 38th Conference of the International Simulation and Gaming Association; ISBN 978-90-811881-1-1.
2006 Abstracts and papers of the 37th Annual conference of the International Simulation and Gaming Association (ISAGA); St. Petersburg State University of Engineering and Economics (Engecon), St. Petersburg, Russia.
2005 Narasimhan, S., & Teach, R., (2006). The proceedings of the 36th International Simulation and Gaming Association, Atlanta GA, USA
2003 Kriz, W. & Eberle, Th. (Eds.) (2004). Bridging the Gap;Transforming Knowledge into Action through Gaming and Simulation;Proceedings of the 35th Conference of the International Simulation and Gaming Association (ISAGA). Munich, Germany.
2002 Arai, K. (Ed.) (2003). Social Contributions and Responsibilities of Simulation & Gaming; Kazusa Akademia Park, Chiba, Japan.
2001 Elena Musci (ed.); 2001; On the Edge of the Millennium: a New Foundation for Gaming Simulation; Edizioni B. A. Graphis, Bari, Italy.

Rahnu, L. (ed.); 2001; Bridging the Information and Knowledge Societies; Tartu, Estonia.


Leigh, E. & McLaughlan, R. (1999). Anticipating the Unexpected; UTS, Sydney


Porkhovnik, Y.M. & Novik, M.M. (1999). Simulation and gaming in professional education and management; St. Petersburg: Engecon.


Geurts, J., Joldersma, C. & Roelofs, E. (1998); Gaming/simulation for policy
development and organizational change. Tilburg: Tilburg University Press.


Bisters, V. (1997); Simulation and gaming for sustainable development.; Riga: Environmental Publishers "Vide".


Garcia-Carbonell, G. & Watts, F. (1996); Simulation now! Learning through
experience: The challenge of change. Valencia: Diputaci de Valencia.


Crookall, D. & Arai, K. (1995); Simulation and gaming across disciplines and cultures: ISAGA at a watershed. Thousand Oaks (CA): Sage Publications.


Radceanu, E. (1994); Reform and progress helped by simulation and gaming. Bucharest: IROMA.


Percival, F., Lodge, S. & Saunders, D. (1993). The simulation and gaming yearbook 1993: Developing transferable skills in education and training. London: Kogan Page.

1991 Crookall, D. & Arai, K. (1992); Global Interdependence: Simulation and Gaming Perspectives. Tokyo: Springer-Verlag.

Klabbers, J.H.G., Scheper, W.J., Takkenberg, C.A. & Crookall, D. (1989); SimulationGaming: On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts. Oxford: Pergamon. [Now an imprint of Elsevier.]


Crookall, D., Klabbers, J.H.G., Coote, A., Saunders, D., Cecchini, A. & Delle Piane, A. (1988); Simulation-Gaming in Education and Training.; Oxford: Pergamon. [Now an imprint of Elsevier.]


Crookall, D., Greenblat, C.S., Coote, A., Klabbers, J.H.G. & Watson, D.R. (1987). Simulation-Gaming in the Late 1980s. Oxford: Pergamon. [Now an imprint of Elsevier.]


Goldberg, D. & M. Graber, M. (1980). Simulation/Games in education research and decision-making. Geneva, Switzerland.


Bruin, K., de Haan, J., Teijken, C. & Veeman, W. (1979). How to build a simulation/game.; Groningen: Centrale Reproductiendienst der Rijksunversiteit.


Breto-Flores, Emilio (19??); Proceso de construccin de modelos y anlisis de sistemas sociales.; Caracas, Venezuela.


Becker, H.A. & Goudappel, H.M. (1972). Developments in simulation and gaming. The Netherlands: Boom Meppel.

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